Job Description
Job at a Glance
Official Title: Sr. Web & Mobile Accessibility Engineer (P3)
Team: Commerce Quality and Release Center of Excellence
Location: Orlando, FL • Glendale, CA • Anaheim, CA (Hybrid; at least 2x onsite per week; subject to change). Remote considered; subject to change.
Start Date / End Date: October 9, 2025 – October 8, 2026 (0–12 months)
Schedule: 8:00 AM – 5:00 PM
Openings: 1
Work Type: Full-time, contingent
Groom Jira Issues to identify and clarify Critical and High Accessibility Bugs, updating the description and work plan to ensure clear requirements and code samples are defined.
Analyze backlogs and support project development teams to identify root causes for accessibility issues.
Engage with, and coach, scrum-masters or studio leads to ensure Critical and High Bugs are addressed with appropriate prioritization, and holistically across a given application or site.
Independently perform accessibility audits of web pages / UI workflows / mobile applications using a combination of automated testing tools, manual testing methods, and assistive technology products.
Test or retest the in-scope applications, clearly documenting test results.
Identify accessibility violations, and recommend detailed code solutions and best practices for remediation.
Engage in rapid prototyping in support of research and standards development to evaluate potential technical solutions for requirements definition on emerging or in flight development.
Collaborate with external vendors as well as other Accessibility professionals in order to find optimal solutions to complex requirements.
Validate and help define acceptance criteria in BDD/Gherkin.
Design, develop, and implement test-related code to create tools, unit tests, test scripts, test harnesses, and other infrastructure for validating Windows and/or mobile applications, libraries, drivers, and interfaces.
Take ownership over test automation, including designing or customizing automation tools as needed.
Develop feature code and support other engineering efforts when not working on test-based deliverables.
Quickly translate technical requirements and product goals into appropriate code and automated tests.
Design test plans and support testing tools and processes.
Help manage continuous integration tools like Jenkins, Xcode Server, and VS Build Server to help manage test targets, create reports, and support other users of the tools.
Participate in creating technical specifications and performing code reviews with other engineers.
Participate in agile planning and scope estimation for team projects.
Generate and maintain documentation as needed.
iOS Development or QE experience a must.
Basic Quals
Minimum of 6 years development experience in a complex enterprise organization.
Expert understanding of, and ability to interpret Web Content Accessibility Guidelines (WCAG 2.1 AA) as development requirements for more junior developers.
Expert knowledge of HTML, CSS, JavaScript, and WAI-ARIA Authoring Practices 1.2.
Extensive hands-on experience with UI design and development, with emphasis on web accessibility that supports WCAG 2.1 AA or higher.
Extensive experience working through Accessibility defects, focusing on delivery of code-level recommendations or training to less experienced developers.
Strong ability to explicitly document the code changes required in order to resolve complex accessibility defects or requirements.
Proficient in using JAWS, VoiceOver (macOS and iOS), NVDA, Narrator, ZoomText, and other types of assistive technology software.
Adept at using common testing tools like Chrome DevTools, color contrast ratio analyzers, HTML code validators, bookmarklets, and more.
Personal or professional understanding of how people with different abilities use assistive technologies to navigate complex workflows and forms.
Exceptional collaboration, listening, written and verbal communication skills.
Detail-oriented, analytical, and creative thinker with a passion for quality processes.
Experienced in using Jira issue and project tracking software.
Able to work independently, with limited guidance and day-to-day.
Preferred Qualifications
Demonstrated passion for and relevant development experience in Web Accessibility.
Hands-on experience in designing and developing WCAG compliant web and/or mobile applications.
Knowledge of or demonstrate experience in the fundamentals of an Angular code environment.
Excellent partnering and collaboration skills, with experience working across multiple studios as a coach or mentor.
Experience contributing to and maintaining accessibility documentation that can be used by a wide variety of teams, from best practices and guidelines to detailed functional and technical requirements.
Experience with Confluence as a Wiki documentation tool.
Awareness of the changes included in Web Content Accessibility Guidelines (WCAG) version 2.2 AA.
Experience in testing applications that utilize Server Delivered User Interfaces (SDUI), like Flutter.
Education
Required: 4 year degree in Computer Science or related field.
The team is a world-class entertainment and technology leader. The passion is to innovate continuously and push boundaries of what is possible, a passion that remains central in our business today. Uniting each endeavor is a commitment to creating and delivering unforgettable experiences for all our guests, and we’re constantly looking for new ways to enhance these exciting experiences for those who rely on Accessibility Technologies as part of their experience. As a hands-on Web Accessibility Engineer in the Commerce group you will help guide the requirements development, story creation, and implementation of Accessibility features in our internal and guest facing web pages and web applications. This Commerce focused team works closely with internal development studios to deliver world-class guest experiences and interactive systems across the Commerce portfolio. You will report to the Sr. Manager, Commerce Quality and Release Center of Excellence.
Two-step interview process: technical screening interview and behavioral/scenario -based interview. Prescreening questions done by vendors. Open to CA/FL hubs (Anaheim, Glendale, Orlando); hybrid, at least 2x onsite per week; subject to change. Work schedule open to remote; subject to change.#INDGEN #ZR
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